Ember
A C++ 20 'game engine' built with SDL3 with wide platform support.
|
This is the complete list of members for Mesh, including all inherited members.
Bind() const | Mesh | |
Draw(unsigned int mode=GL_TRIANGLES) const | Mesh | |
GetVertexCount() const | Mesh | |
Mesh() | Mesh | |
Mesh(const std::vector< Vertex > &vertices, const std::vector< Uint32 > &indices={}) | Mesh | explicit |
Update(const std::vector< Vertex > &new_vertices, const std::vector< Uint32 > &new_indices={}) | Mesh | |
~Mesh() | Mesh |