Ember
A C++ 20 'game engine' built with SDL3 with wide platform support.
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This is the complete list of members for TimeManager, including all inherited members.
get_average_fps() const | TimeManager | |
get_delta_time() const | TimeManager | |
get_elapsed_time() const | TimeManager | |
get_fps() const | TimeManager | |
get_frame_count() const | TimeManager | |
get_max_delta_time() const | TimeManager | |
get_raw_delta_time() const | TimeManager | |
get_scaled_delta_time() const | TimeManager | |
get_target_fps() const | TimeManager | |
get_time_scale() const | TimeManager | |
get_total_time() const | TimeManager | |
is_paused() const | TimeManager | |
limit_frame_rate() | TimeManager | |
pause() | TimeManager | |
print_debug_info() const | TimeManager | |
reset() | TimeManager | |
resume() | TimeManager | |
set_max_delta_time(float max_dt) | TimeManager | |
set_target_fps(Uint32 fps=60) | TimeManager | |
set_time_scale(float scale) | TimeManager | |
TimeManager() | TimeManager | |
toggle_pause() | TimeManager | |
update() | TimeManager |