17 virtual void update(
double delta_time = 0) = 0;
26 const char*
name =
"EngineSystem";
Base class for all engine systems.
Definition: engine_sys.h:10
const char * name
Definition: engine_sys.h:26
virtual void update(double delta_time=0)=0
virtual bool initialize()=0
virtual ~EngineManager()=default
const char * get_name() const
Definition: engine_sys.h:21
virtual void shutdown()=0