Golias Engine
A C++ 20 'game engine' built with SDL3 with wide platform support.
Framebuffer Member List

This is the complete list of members for Framebuffer, including all inherited members.

bind()=0Framebufferpure virtual
get_color_attachment_id(size_t index=0) const =0Framebufferpure virtual
get_depth_attachment_id() const =0Framebufferpure virtual
get_specification() const =0Framebufferpure virtual
invalidate()=0Framebufferpure virtual
resize(unsigned int width, unsigned int height)=0Framebufferpure virtual
unbind()=0Framebufferpure virtual
~Framebuffer()=defaultFramebuffervirtual