| Golias Engine
    A C++ 20 'game engine' built with SDL3 with wide platform support. | 
This is the complete list of members for Framebuffer, including all inherited members.
| bind()=0 | Framebuffer | pure virtual | 
| get_color_attachment_id(size_t index=0) const =0 | Framebuffer | pure virtual | 
| get_depth_attachment_id() const =0 | Framebuffer | pure virtual | 
| get_specification() const =0 | Framebuffer | pure virtual | 
| invalidate()=0 | Framebuffer | pure virtual | 
| resize(unsigned int width, unsigned int height)=0 | Framebuffer | pure virtual | 
| unbind()=0 | Framebuffer | pure virtual | 
| ~Framebuffer()=default | Framebuffer | virtual |