Golias Engine
A C++ 20 'game engine' built with SDL3 with wide platform support.
SDLIOSystem Member List

This is the complete list of members for SDLIOSystem, including all inherited members.

Close(Assimp::IOStream *pFile) overrideSDLIOSystem
Exists(const char *pFile) const overrideSDLIOSystem
getOsSeparator() const overrideSDLIOSystem
Open(const char *pFile, const char *pMode="rb") overrideSDLIOSystem
SDLIOSystem(const std::string &base_path)SDLIOSystemexplicit
~SDLIOSystem() overrideSDLIOSystem