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Golias Engine
A C++ 20 'game engine' built with SDL3 with wide platform support.
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This is the complete list of members for SDLIOSystem, including all inherited members.
| Close(Assimp::IOStream *pFile) override | SDLIOSystem | |
| Exists(const char *pFile) const override | SDLIOSystem | |
| getOsSeparator() const override | SDLIOSystem | |
| Open(const char *pFile, const char *pMode="rb") override | SDLIOSystem | |
| SDLIOSystem(const std::string &base_path) | SDLIOSystem | explicit |
| ~SDLIOSystem() override | SDLIOSystem |