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Golias Engine
A C++ 20 'game engine' built with SDL3 with wide platform support.
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This is the complete list of members for Vector3, including all inherited members.
| abs() const | Vector3 | |
| BACK | Vector3 | static |
| ceil() const | Vector3 | |
| cross(const Vector3 &other) const | Vector3 | |
| distance_to(const Vector3 &other) const | Vector3 | |
| dot(const Vector3 &other) const | Vector3 | |
| DOWN | Vector3 | static |
| floor() const | Vector3 | |
| FORWARD | Vector3 | static |
| is_zero_approx() const | Vector3 | |
| LEFT | Vector3 | static |
| length() const | Vector3 | |
| lerp(const Vector3 &other, float t) const | Vector3 | |
| normalize() | Vector3 | |
| normalized() const | Vector3 | |
| ONE | Vector3 | static |
| operator[](int index) | Vector3 | |
| operator[](int index) const | Vector3 | |
| reflect(const Vector3 &normal) const | Vector3 | |
| refract(const Vector3 &normal, float eta) const | Vector3 | |
| RIGHT | Vector3 | static |
| round() const | Vector3 | |
| sign() const | Vector3 | |
| UP | Vector3 | static |
| Vector3() | Vector3 | |
| Vector3(float x, float y, float z) | Vector3 | |
| Vector3(float v) | Vector3 | |
| Vector3(const glm::vec3 &v) | Vector3 | |
| ZERO | Vector3 | static |