Ember
A C++ 20 'game engine' built with SDL3 with wide platform support.
Functions | Variables
audio_manager.cpp File Reference
#include <utility>
#include "core/systems/audio_manager.h"

Functions

bool init_audio_engine ()
 Initialize the Miniaudio audio engine. More...
 
void close_audio_engine ()
 Close the Miniaudio audio engine. More...
 

Variables

ma_engine audio_engine
 

Function Documentation

◆ close_audio_engine()

void close_audio_engine ( )

Close the Miniaudio audio engine.

Version
0.0.1

◆ init_audio_engine()

bool init_audio_engine ( )

Initialize the Miniaudio audio engine.

Version
0.0.1

Variable Documentation

◆ audio_engine

ma_engine audio_engine
extern