Ember
A C++ 20 'game engine' built with SDL3 with wide platform support.
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Class for logging, tracing and debugging. More...
#include <logging_sys.h>
Public Member Functions | |
void | push (const std::string &formatted_log) |
Static Public Member Functions | |
static Logger & | get_instance () |
static void | initialize () |
static void | destroy () |
Class for logging, tracing and debugging.
Use the LOG_ERROR, LOG_INFO, LOG_WARN, LOG_DEBUG macros to log messages
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void Logger::push | ( | const std::string & | formatted_log | ) |