Ember
A C++ 20 'game engine' built with SDL3 with wide platform support.
PhysicsManager Member List

This is the complete list of members for PhysicsManager, including all inherited members.

get_name() constEngineManagerinline
initialize() overridePhysicsManagervirtual
namePhysicsManagerprotected
PhysicsManager()=defaultPhysicsManager
register_body(PhysicsObject2D *body)PhysicsManager
rigid_bodiesPhysicsManager
shutdown() overridePhysicsManagervirtual
unregister_body(PhysicsObject2D *body)PhysicsManager
update(double delta_time=0) overridePhysicsManagervirtual
~EngineManager()=defaultEngineManagervirtual
~PhysicsManager() override=defaultPhysicsManager