#include <input_manager.h>
◆ clear_text()
void TextInputManager::clear_text |
( |
| ) |
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◆ delete_char_at_cursor()
void TextInputManager::delete_char_at_cursor |
( |
| ) |
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◆ get_composition()
const std::string& TextInputManager::get_composition |
( |
| ) |
const |
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inline |
◆ get_cursor_position()
int TextInputManager::get_cursor_position |
( |
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const |
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inline |
◆ get_text()
const std::string& TextInputManager::get_text |
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const |
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inline |
◆ insert_text()
void TextInputManager::insert_text |
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const std::string & |
text | ) |
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◆ is_active()
bool TextInputManager::is_active |
( |
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const |
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inline |
◆ move_cursor()
void TextInputManager::move_cursor |
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int |
offset | ) |
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◆ process_event()
void TextInputManager::process_event |
( |
const SDL_Event & |
event | ) |
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◆ set_text()
void TextInputManager::set_text |
( |
const std::string & |
text | ) |
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◆ start_input()
void TextInputManager::start_input |
( |
SDL_Window * |
window | ) |
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◆ stop_input()
void TextInputManager::stop_input |
( |
SDL_Window * |
window | ) |
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The documentation for this class was generated from the following files: