Ember
A C++ 20 'game engine' built with SDL3 with wide platform support.
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#include <SDL3/SDL.h>
#include <filesystem>
#include <string>
Go to the source code of this file.
Macros | |
#define | ASSETS_PATH std::string("res/") |
#define | ENGINE_NAME "EMBER_ENGINE" |
#define | ENGINE_VERSION_STR "1.2.0" |
Variables | |
const std::filesystem::path | BASE_PATH = SDL_GetBasePath() |
#define ASSETS_PATH std::string("res/") |
#define ENGINE_NAME "EMBER_ENGINE" |
#define ENGINE_VERSION_STR "1.2.0" |
const std::filesystem::path BASE_PATH = SDL_GetBasePath() |