2D Node base class for scene graph.
Definition: node.h:25
void draw_viewport(float width, float height)
Definition: editor_manager.cpp:59
void draw_editor(Node2D *root)
Definition: editor_manager.cpp:163
void draw_hierarchy(Node2D *root, float height)
Definition: editor_manager.cpp:49
void draw_content_browser(float width, float height)
Definition: editor_manager.cpp:152
void draw_main_menu()
Definition: editor_manager.cpp:7
void draw_console(float width, float height)
Definition: editor_manager.cpp:141
void draw_inspector(Node2D *selected_node, float width, float height)
Definition: editor_manager.cpp:130