Ember
A C++ 20 'game engine' built with SDL3 with wide platform support.
Functions
editor_manager.h File Reference
#include "engine_sys.h"

Go to the source code of this file.

Functions

void draw_editor (Node2D *root)
 
void draw_main_menu ()
 
void draw_hierarchy (Node2D *root, float height)
 
void draw_viewport (float width, float height)
 
void draw_inspector (Node2D *selected_node, float width, float height)
 
void draw_console (float width, float height)
 
void draw_content_browser (float width, float height)
 

Function Documentation

◆ draw_console()

void draw_console ( float  width,
float  height 
)

◆ draw_content_browser()

void draw_content_browser ( float  width,
float  height 
)

◆ draw_editor()

void draw_editor ( Node2D root)

◆ draw_hierarchy()

void draw_hierarchy ( Node2D root,
float  height 
)

◆ draw_inspector()

void draw_inspector ( Node2D selected_node,
float  width,
float  height 
)

◆ draw_main_menu()

void draw_main_menu ( )

◆ draw_viewport()

void draw_viewport ( float  width,
float  height 
)