Ember
A C++ 20 'game engine' built with SDL3 with wide platform support.
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#include "engine_sys.h"
Go to the source code of this file.
Functions | |
void | draw_editor (Node2D *root) |
void | draw_main_menu () |
void | draw_hierarchy (Node2D *root, float height) |
void | draw_viewport (float width, float height) |
void | draw_inspector (Node2D *selected_node, float width, float height) |
void | draw_console (float width, float height) |
void | draw_content_browser (float width, float height) |
void draw_console | ( | float | width, |
float | height | ||
) |
void draw_content_browser | ( | float | width, |
float | height | ||
) |
void draw_editor | ( | Node2D * | root | ) |
void draw_hierarchy | ( | Node2D * | root, |
float | height | ||
) |
void draw_inspector | ( | Node2D * | selected_node, |
float | width, | ||
float | height | ||
) |
void draw_main_menu | ( | ) |
void draw_viewport | ( | float | width, |
float | height | ||
) |