Ember
A C++ 20 'game engine' built with SDL3 with wide platform support.
Classes | Variables
ember_gl.h File Reference
#include "core/ember_core.h"

Go to the source code of this file.

Classes

class  OpenglRenderer
 

Variables

constexpr int MAX_QUADS = 10000
 
constexpr int MAX_VERTICES = MAX_QUADS * 4
 
constexpr int MAX_INDICES = MAX_QUADS * 6
 
constexpr int MAX_TEXTURE_SLOTS = 16
 

Variable Documentation

◆ MAX_INDICES

constexpr int MAX_INDICES = MAX_QUADS * 6
constexpr

◆ MAX_QUADS

constexpr int MAX_QUADS = 10000
constexpr

◆ MAX_TEXTURE_SLOTS

constexpr int MAX_TEXTURE_SLOTS = 16
constexpr

◆ MAX_VERTICES

constexpr int MAX_VERTICES = MAX_QUADS * 4
constexpr