Ember
A C++ 20 'game engine' built with SDL3 with wide platform support.
engine
public
core
ember_utils.h
Go to the documentation of this file.
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#pragma once
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#include "
imports.h
"
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std::string
TextFormat
(
const
char
* fmt, ...);
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int
GetMemoryUsage
();
TextFormat
std::string TextFormat(const char *fmt,...)
Create a formatted string.
Definition:
ember_utils.cpp:3
GetMemoryUsage
int GetMemoryUsage()
Definition:
ember_utils.cpp:24
imports.h
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