Ember
A C++ 20 'game engine' built with SDL3 with wide platform support.
ember_utils.h
Go to the documentation of this file.
1 #pragma once
2 #include "imports.h"
3 
10 std::string TextFormat(const char* fmt, ...);
11 
12 int GetMemoryUsage();
std::string TextFormat(const char *fmt,...)
Create a formatted string.
Definition: ember_utils.cpp:3
int GetMemoryUsage()
Definition: ember_utils.cpp:24