Ember
A C++ 20 'game engine' built with SDL3 with wide platform support.
Variables
engine.cpp File Reference
#include "core/engine.h"
#include "core/audio/ember_audio.h"
#include "core/ember_core.h"
#include "core/renderer/opengl/ember_gl.h"

Variables

std::unique_ptr< EngineGEngine = std::make_unique<Engine>()
 
ma_engine audio_engine
 

Variable Documentation

◆ audio_engine

ma_engine audio_engine

◆ GEngine

std::unique_ptr<Engine> GEngine = std::make_unique<Engine>()