Ember
A C++ 20 'game engine' built with SDL3 with wide platform support.
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#include "core/input/input_manager.h"
#include "core/io/file_system.h"
#include "core/time_manager.h"
Go to the source code of this file.
Classes | |
class | Engine |
Enumerations | |
enum | RendererType { OPENGL , METAL } |
Backend OpenGL or Metal More... | |
Variables | |
std::unique_ptr< Engine > | GEngine |
ma_engine | audio_engine |
enum RendererType |
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extern |
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extern |