Ember
A C++ 20 'game engine' built with SDL3 with wide platform support.
Macros
shader_gl.cpp File Reference
#include "core/renderer/opengl/shader_gl.h"

Macros

#define SHADER_HEADER   "#version 330 core\n"
 GLSL shader header (API OpenGL) More...
 

Macro Definition Documentation

◆ SHADER_HEADER

#define SHADER_HEADER   "#version 330 core\n"

GLSL shader header (API OpenGL)

Version
0.0.1