Ember
A C++ 20 'game engine' built with SDL3 with wide platform support.
Public Member Functions | Public Attributes | List of all members
Color Struct Reference

#include <engine_structs.h>

Public Member Functions

glm::vec4 GetNormalizedColor () const
 
bool operator== (const Color &other) const
 

Public Attributes

unsigned char r
 
unsigned char g
 
unsigned char b
 
unsigned char a
 

Member Function Documentation

◆ GetNormalizedColor()

glm::vec4 Color::GetNormalizedColor ( ) const

◆ operator==()

bool Color::operator== ( const Color other) const

Member Data Documentation

◆ a

unsigned char Color::a

◆ b

unsigned char Color::b

◆ g

unsigned char Color::g

◆ r

unsigned char Color::r

The documentation for this struct was generated from the following files: