Ember
A C++ 20 'game engine' built with SDL3 with wide platform support.
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#include <engine_structs.h>
Public Member Functions | |
glm::vec4 | GetNormalizedColor () const |
bool | operator== (const Color &other) const |
Public Attributes | |
unsigned char | r |
unsigned char | g |
unsigned char | b |
unsigned char | a |
glm::vec4 Color::GetNormalizedColor | ( | ) | const |
bool Color::operator== | ( | const Color & | other | ) | const |
unsigned char Color::a |
unsigned char Color::b |
unsigned char Color::g |
unsigned char Color::r |