Ember
A C++ 20 'game engine' built with SDL3 with wide platform support.
Public Member Functions | Public Attributes | List of all members
Environment Struct Reference

#include <engine_config.h>

Public Member Functions

bool load (const tinyxml2::XMLElement *root)
 

Public Attributes

glm::vec4 clear_color = {0.0f, 0.0f, 0.0f, 1.0f}
 

Member Function Documentation

◆ load()

bool Environment::load ( const tinyxml2::XMLElement *  root)

Member Data Documentation

◆ clear_color

glm::vec4 Environment::clear_color = {0.0f, 0.0f, 0.0f, 1.0f}

The documentation for this struct was generated from the following files: