Ember
A C++ 20 'game engine' built with SDL3 with wide platform support.
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#include <engine_structs.h>
Public Attributes | |
float | x0 |
float | y0 |
float | w |
float | h |
const Character * | ch |
const glm::vec4 | token_color = glm::vec4(1.f) |
Glyph struct.
const Character* Glyph::ch |
float Glyph::h |
const glm::vec4 Glyph::token_color = glm::vec4(1.f) |
float Glyph::w |
float Glyph::x0 |
float Glyph::y0 |