Ember
A C++ 20 'game engine' built with SDL3 with wide platform support.
Public Attributes | List of all members
Joystick Struct Reference

#include <input_manager.h>

Public Attributes

SDL_Joystick * joystick
 
std::unordered_map< int, bool > buttonState
 
std::vector< float > axisValues
 

Member Data Documentation

◆ axisValues

std::vector<float> Joystick::axisValues

◆ buttonState

std::unordered_map<int, bool> Joystick::buttonState

◆ joystick

SDL_Joystick* Joystick::joystick

The documentation for this struct was generated from the following file: