Ember
A C++ 20 'game engine' built with SDL3 with wide platform support.
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#include <input_manager.h>
Public Attributes | |
SDL_Joystick * | joystick |
std::unordered_map< int, bool > | buttonState |
std::vector< float > | axisValues |
std::vector<float> Joystick::axisValues |
std::unordered_map<int, bool> Joystick::buttonState |
SDL_Joystick* Joystick::joystick |