Ember
A C++ 20 'game engine' built with SDL3 with wide platform support.
Public Member Functions | Public Attributes | List of all members
Texture Struct Reference

#include <engine_structs.h>

Public Member Functions

 Texture ()=default
 

Public Attributes

unsigned int id = 0
 
int width = 0
 
int height = 0
 

Constructor & Destructor Documentation

◆ Texture()

Texture::Texture ( )
default

Member Data Documentation

◆ height

int Texture::height = 0

◆ id

unsigned int Texture::id = 0

◆ width

int Texture::width = 0

The documentation for this struct was generated from the following file: