Ember
A C++ 20 'game engine' built with SDL3 with wide platform support.
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#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <limits.h>
#include <sys/utsname.h>
Macros | |
#define | __USE_POSIX 1 |
Functions | |
const char * | DeviceName_Injected () |
const char * | DeviceModel_Injected () |
const char * | DeviceUniqueIdentifier_Injected () |
#define __USE_POSIX 1 |
const char* DeviceModel_Injected | ( | ) |
const char* DeviceName_Injected | ( | ) |
const char* DeviceUniqueIdentifier_Injected | ( | ) |