Ember
A C++ 20 'game engine' built with SDL3 with wide platform support.
Macros | Functions
system_info_linux.c File Reference
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <limits.h>
#include <sys/utsname.h>

Macros

#define __USE_POSIX   1
 

Functions

const char * DeviceName_Injected ()
 
const char * DeviceModel_Injected ()
 
const char * DeviceUniqueIdentifier_Injected ()
 

Macro Definition Documentation

◆ __USE_POSIX

#define __USE_POSIX   1

Function Documentation

◆ DeviceModel_Injected()

const char* DeviceModel_Injected ( )

◆ DeviceName_Injected()

const char* DeviceName_Injected ( )

◆ DeviceUniqueIdentifier_Injected()

const char* DeviceUniqueIdentifier_Injected ( )