Ember
A C++ 20 'game engine' built with SDL3 with wide platform support.
Functions
system_info_macos.mm File Reference
#include "Foundation/Foundation.h"
#import <IOKit/IOKitLib.h>

Functions

io_service_t platform_expert ()
 
const char * DeviceName_Injected ()
 
const char * DeviceModel_Injected ()
 
const char * DeviceUniqueIdentifier_Injected ()
 

Function Documentation

◆ DeviceModel_Injected()

const char* DeviceModel_Injected ( )

◆ DeviceName_Injected()

const char* DeviceName_Injected ( )

◆ DeviceUniqueIdentifier_Injected()

const char* DeviceUniqueIdentifier_Injected ( )

◆ platform_expert()

io_service_t platform_expert ( )