| Golias Engine
    A C++ 20 'game engine' built with SDL3 with wide platform support. | 
This is the complete list of members for OpenGLFramebuffer, including all inherited members.
| bind() override | OpenGLFramebuffer | virtual | 
| cleanup() | OpenGLFramebuffer | |
| get_color_attachment_id(size_t index=0) const override | OpenGLFramebuffer | virtual | 
| get_depth_attachment_id() const override | OpenGLFramebuffer | virtual | 
| get_specification() const override | OpenGLFramebuffer | virtual | 
| invalidate() override | OpenGLFramebuffer | virtual | 
| OpenGLFramebuffer(const FramebufferSpecification &spec) | OpenGLFramebuffer | explicit | 
| resize(unsigned int width, unsigned int height) override | OpenGLFramebuffer | virtual | 
| unbind() override | OpenGLFramebuffer | virtual | 
| ~Framebuffer()=default | Framebuffer | virtual | 
| ~OpenGLFramebuffer() override | OpenGLFramebuffer |