Golias Engine
A C++ 20 'game engine' built with SDL3 with wide platform support.
OpenGLFramebuffer Member List

This is the complete list of members for OpenGLFramebuffer, including all inherited members.

bind() overrideOpenGLFramebuffervirtual
cleanup()OpenGLFramebuffer
get_color_attachment_id(size_t index=0) const overrideOpenGLFramebuffervirtual
get_depth_attachment_id() const overrideOpenGLFramebuffervirtual
get_specification() const overrideOpenGLFramebuffervirtual
invalidate() overrideOpenGLFramebuffervirtual
OpenGLFramebuffer(const FramebufferSpecification &spec)OpenGLFramebufferexplicit
resize(unsigned int width, unsigned int height) overrideOpenGLFramebuffervirtual
unbind() overrideOpenGLFramebuffervirtual
~Framebuffer()=defaultFramebuffervirtual
~OpenGLFramebuffer() overrideOpenGLFramebuffer