#include <ogl_struct.h>
◆ OpenGLFramebuffer()
◆ ~OpenGLFramebuffer()
  
  | 
        
          | OpenGLFramebuffer::~OpenGLFramebuffer | ( |  | ) |  |  | override | 
 
 
◆ bind()
  
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          | void OpenGLFramebuffer::bind | ( |  | ) |  |  | overridevirtual | 
 
 
◆ cleanup()
      
        
          | void OpenGLFramebuffer::cleanup | ( |  | ) |  | 
      
 
 
◆ get_color_attachment_id()
  
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          | Uint32 OpenGLFramebuffer::get_color_attachment_id | ( | size_t | index = 0 | ) | const |  | overridevirtual | 
 
 
◆ get_depth_attachment_id()
  
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          | Uint32 OpenGLFramebuffer::get_depth_attachment_id | ( |  | ) | const |  | overridevirtual | 
 
 
◆ get_specification()
◆ invalidate()
  
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          | void OpenGLFramebuffer::invalidate | ( |  | ) |  |  | overridevirtual | 
 
 
◆ resize()
  
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          | void OpenGLFramebuffer::resize | ( | unsigned int | width, |  
          |  |  | unsigned int | height |  
          |  | ) |  |  |  | overridevirtual | 
 
 
◆ unbind()
  
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          | void OpenGLFramebuffer::unbind | ( |  | ) |  |  | overridevirtual | 
 
 
The documentation for this class was generated from the following files: