Golias Engine
A C++ 20 'game engine' built with SDL3 with wide platform support.
definitions.h
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1 #pragma once
2 #define ENGINE_NAME "GOLIAS_ENGINE"
3 #define ENGINE_VERSION_STR "0.0.5"
4 
5 #define ENGINE_DEFAULT_FOLDER_NAME "Golias Engine"
6 #define ENGINE_PACKAGE_NAME "com.golias.engine.app"
7 
8 #define ALBEDO_TEXTURE_UNIT 0
9 #define METALLIC_TEXTURE_UNIT 1
10 #define ROUGHNESS_TEXTURE_UNIT 2
11 #define NORMAL_MAP_TEXTURE_UNIT 3
12 #define AMBIENT_OCCLUSION_TEXTURE_UNIT 4
13 #define EMISSIVE_TEXTURE_UNIT 5
14 #define SHADOW_TEXTURE_UNIT 6
15 #define ENVIRONMENT_TEXTURE_UNIT 7
16