Golias Engine
A C++ 20 'game engine' built with SDL3 with wide platform support.
engine
public
definitions.h
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#pragma once
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#define ENGINE_NAME "GOLIAS_ENGINE"
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#define ENGINE_VERSION_STR "0.0.5"
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#define ENGINE_DEFAULT_FOLDER_NAME "Golias Engine"
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#define ENGINE_PACKAGE_NAME "com.golias.engine.app"
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#define ALBEDO_TEXTURE_UNIT 0
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#define METALLIC_TEXTURE_UNIT 1
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#define ROUGHNESS_TEXTURE_UNIT 2
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#define NORMAL_MAP_TEXTURE_UNIT 3
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#define AMBIENT_OCCLUSION_TEXTURE_UNIT 4
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#define EMISSIVE_TEXTURE_UNIT 5
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#define SHADOW_TEXTURE_UNIT 6
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#define ENVIRONMENT_TEXTURE_UNIT 7
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