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◆ ALBEDO_TEXTURE_UNIT
| #define ALBEDO_TEXTURE_UNIT 0 |
◆ AMBIENT_OCCLUSION_TEXTURE_UNIT
| #define AMBIENT_OCCLUSION_TEXTURE_UNIT 5 |
◆ EMISSIVE_TEXTURE_UNIT
| #define EMISSIVE_TEXTURE_UNIT 6 |
◆ ENGINE_DEFAULT_FOLDER_NAME
| #define ENGINE_DEFAULT_FOLDER_NAME "Golias Engine" |
◆ ENGINE_NAME
| #define ENGINE_NAME "GOLIAS_ENGINE" |
◆ ENGINE_PACKAGE_NAME
| #define ENGINE_PACKAGE_NAME "com.golias.engine.app" |
◆ ENGINE_VERSION_STR
| #define ENGINE_VERSION_STR "0.0.5" |
◆ ENVIRONMENT_TEXTURE_UNIT
| #define ENVIRONMENT_TEXTURE_UNIT 8 |
◆ GOLIAS_ASSERT_BREAK
| #define GOLIAS_ASSERT_BREAK |
( |
| ) |
std::abort() |
◆ MAX_ELEMENT_MEMORY
| #define MAX_ELEMENT_MEMORY (128 * 1024) |
◆ MAX_VERTEX_MEMORY
| #define MAX_VERTEX_MEMORY (512 * 1024) |
◆ METALLIC_TEXTURE_UNIT
| #define METALLIC_TEXTURE_UNIT 2 |
◆ NORMAL_MAP_TEXTURE_UNIT
| #define NORMAL_MAP_TEXTURE_UNIT 4 |
◆ ROUGHNESS_TEXTURE_UNIT
| #define ROUGHNESS_TEXTURE_UNIT 3 |
◆ SHADOW_TEXTURE_UNIT
| #define SHADOW_TEXTURE_UNIT 7 |
◆ SPECULAR_TEXTURE_UNIT
| #define SPECULAR_TEXTURE_UNIT 1 |