Golias Engine
A C++ 20 'game engine' built with SDL3 with wide platform support.
Deprecated List
Member
RenderingCanvas::draw_custom
(RID shader, float x, float y, float width, float height, RID texture=INVALID_RID, const
Color
&color=
Color::WHITE
)
Use draw_texture_ex with a
CanvasMaterial
(optional) instead
Generated by
1.9.1