Golias Engine
A C++ 20 'game engine' built with SDL3 with wide platform support.
engine
public
core
io
ma_io.h
Go to the documentation of this file.
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#pragma once
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#include "
file_system.h
"
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struct
MiniAudio_VFS
{
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ma_vfs_callbacks
base
;
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};
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ma_result
ember_init_ma_vfs
(
MiniAudio_VFS
* vfs);
file_system.h
ember_init_ma_vfs
ma_result ember_init_ma_vfs(MiniAudio_VFS *vfs)
Definition:
ma_io.cpp:81
MiniAudio_VFS
MiniAudio VFS structure.
Definition:
ma_io.h:9
MiniAudio_VFS::base
ma_vfs_callbacks base
Definition:
ma_io.h:10
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