Golias Engine
A C++ 20 'game engine' built with SDL3 with wide platform support.
Functions
shaders Namespace Reference
Functions
std::string
get_default_vertex_2d
()
std::string
get_default_fragment_2d
()
Function Documentation
◆
get_default_fragment_2d()
std::string shaders::get_default_fragment_2d
(
)
inline
◆
get_default_vertex_2d()
std::string shaders::get_default_vertex_2d
(
)
inline
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