Golias Engine
A C++ 20 'game engine' built with SDL3 with wide platform support.
Functions
shaders Namespace Reference

Functions

std::string get_default_vertex_2d ()
 
std::string get_default_fragment_2d ()
 

Function Documentation

◆ get_default_fragment_2d()

std::string shaders::get_default_fragment_2d ( )
inline

◆ get_default_vertex_2d()

std::string shaders::get_default_vertex_2d ( )
inline