Golias Engine
A C++ 20 'game engine' built with SDL3 with wide platform support.
Macros
stdafx.cpp File Reference
#include "stdafx.h"

Macros

#define FLECS_CUSTOM_BUILD
 
#define FLECS_SYSTEM
 
#define FLECS_NO_LOG
 
#define FLECS_META
 
#define FLECS_CPP
 
#define FLECS_PIPELINE
 

Macro Definition Documentation

◆ FLECS_CPP

#define FLECS_CPP

◆ FLECS_CUSTOM_BUILD

#define FLECS_CUSTOM_BUILD

◆ FLECS_META

#define FLECS_META

◆ FLECS_NO_LOG

#define FLECS_NO_LOG

◆ FLECS_PIPELINE

#define FLECS_PIPELINE

◆ FLECS_SYSTEM

#define FLECS_SYSTEM