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Golias Engine
A C++ 20 'game engine' built with SDL3 with wide platform support.
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Environment settings such as clear color. More...
#include <project_config.h>
Public Member Functions | |
| bool | load (const tinyxml2::XMLElement *root) |
Public Attributes | |
| glm::vec4 | clear_color = {0.0f, 0.0f, 0.0f, 1.0f} |
Environment settings such as clear color.
| bool Environment::load | ( | const tinyxml2::XMLElement * | root | ) |
| glm::vec4 Environment::clear_color = {0.0f, 0.0f, 0.0f, 1.0f} |