Golias Engine
A C++ 20 'game engine' built with SDL3 with wide platform support.
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MaterialRef Struct Reference
#include <
components.h
>
Public Attributes
const
Material
*
material
Member Data Documentation
◆
material
const
Material
* MaterialRef::material
The documentation for this struct was generated from the following file:
engine/public/core/component/
components.h
Generated by
1.9.1