Golias Engine
A C++ 20 'game engine' built with SDL3 with wide platform support.
Public Attributes | List of all members
MeshRef Struct Reference

#include <components.h>

Public Attributes

const MeshInstance3Dmesh
 

Member Data Documentation

◆ mesh

const MeshInstance3D* MeshRef::mesh

The documentation for this struct was generated from the following file: