Golias Engine
A C++ 20 'game engine' built with SDL3 with wide platform support.
Public Attributes
|
List of all members
MeshRef Struct Reference
#include <
components.h
>
Public Attributes
const
MeshInstance3D
*
mesh
Member Data Documentation
◆
mesh
const
MeshInstance3D
* MeshRef::mesh
The documentation for this struct was generated from the following file:
engine/public/core/component/
components.h
Generated by
1.9.1