Golias Engine
A C++ 20 'game engine' built with SDL3 with wide platform support.
Public Attributes | List of all members
PhysicsBody Struct Reference

Represents a physics body for 2D or 3D physics simulations. Jolt Physics -> BodyID Box2D -> b2BodyId. More...

#include <components.h>

Public Attributes

Uint32 id = 0
 

Detailed Description

Represents a physics body for 2D or 3D physics simulations. Jolt Physics -> BodyID Box2D -> b2BodyId.

Member Data Documentation

◆ id

Uint32 PhysicsBody::id = 0

The documentation for this struct was generated from the following file: