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Golias Engine
A C++ 20 'game engine' built with SDL3 with wide platform support.
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Represents a physics body for 2D or 3D physics simulations. Jolt Physics -> BodyID Box2D -> b2BodyId. More...
#include <components.h>
Public Attributes | |
| Uint32 | id = 0 |
Represents a physics body for 2D or 3D physics simulations. Jolt Physics -> BodyID Box2D -> b2BodyId.
| Uint32 PhysicsBody::id = 0 |