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Golias Engine
A C++ 20 'game engine' built with SDL3 with wide platform support.
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#include <rendering_device.h>
Public Member Functions | |
| Rect (float x=0, float y=0, float w=0, float h=0) | |
Public Attributes | |
| float | x |
| float | y |
| float | width |
| float | height |
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inline |
| float Rect::height |
| float Rect::width |
| float Rect::x |
| float Rect::y |