Golias Engine
A C++ 20 'game engine' built with SDL3 with wide platform support.
Public Member Functions | Public Attributes | List of all members
Rect Struct Reference

#include <rendering_device.h>

Public Member Functions

 Rect (float x=0, float y=0, float w=0, float h=0)
 

Public Attributes

float x
 
float y
 
float width
 
float height
 

Constructor & Destructor Documentation

◆ Rect()

Rect::Rect ( float  x = 0,
float  y = 0,
float  w = 0,
float  h = 0 
)
inline

Member Data Documentation

◆ height

float Rect::height

◆ width

float Rect::width

◆ x

float Rect::x

◆ y

float Rect::y

The documentation for this struct was generated from the following file: