| Golias Engine
    A C++ 20 'game engine' built with SDL3 with wide platform support. | 
This is the complete list of members for RendererDevice, including all inherited members.
| backend | RendererDevice | |
| get_backend_str() const | RendererDevice | |
| load(const tinyxml2::XMLElement *root) | RendererDevice | |
| texture_filtering | RendererDevice |