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Golias Engine
A C++ 20 'game engine' built with SDL3 with wide platform support.
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This is the complete list of members for TextureFormat, including all inherited members.
| array_layers | TextureFormat | |
| depth | TextureFormat | |
| depth_stencil | TextureFormat | |
| format | TextureFormat | |
| height | TextureFormat | |
| mipmaps | TextureFormat | |
| samples | TextureFormat | |
| type | TextureFormat | |
| width | TextureFormat |