Golias Engine
A C++ 20 'game engine' built with SDL3 with wide platform support.
Public Attributes | List of all members
VertexAttribute Struct Reference

#include <base_struct.h>

Public Attributes

uint32_t location
 
uint32_t components
 
DataType type
 
bool normalized
 
uint32_t offset
 

Member Data Documentation

◆ components

uint32_t VertexAttribute::components

◆ location

uint32_t VertexAttribute::location

◆ normalized

bool VertexAttribute::normalized

◆ offset

uint32_t VertexAttribute::offset

◆ type

DataType VertexAttribute::type

The documentation for this struct was generated from the following file: