AudioManager class.
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#include <audio_manager.h>
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const char * | name = "AudioSystem" |
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const char * | name = "EngineSystem" |
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AudioManager class.
Manages audio playback using Miniaudio as the backend.
- Version
- 0.0.1
◆ AudioManager()
AudioManager::AudioManager |
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default |
◆ ~AudioManager()
AudioManager::~AudioManager |
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overridedefault |
◆ initialize()
bool AudioManager::initialize |
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overridevirtual |
◆ shutdown()
void AudioManager::shutdown |
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overridevirtual |
◆ update()
void AudioManager::update |
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double |
delta_time | ) |
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overridevirtual |
◆ name
const char* AudioManager::name = "AudioSystem" |
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protected |
The documentation for this class was generated from the following files: