Ember
A C++ 20 'game engine' built with SDL3 with wide platform support.
Classes | Enumerations
collision_shapes.h File Reference
#include "node.h"

Go to the source code of this file.

Classes

struct  CollisionShape
 
struct  RectangleShape
 
struct  CircleShape
 
struct  CapsuleShape
 
struct  PolygonShape
 

Enumerations

enum class  BodyType { STATIC , DYNAMIC , KINEMATIC }
 
enum class  ShapeType { RECTANGLE , CIRCLE , POLYGON , CAPSULE }
 

Enumeration Type Documentation

◆ BodyType

enum BodyType
strong
Enumerator
STATIC 
DYNAMIC 
KINEMATIC 

◆ ShapeType

enum ShapeType
strong
Enumerator
RECTANGLE 
CIRCLE 
POLYGON 
CAPSULE