Ember
A C++ 20 'game engine' built with SDL3 with wide platform support.
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#include "core/audio/ember_audio.h"
Functions | |
bool | InitAudio () |
Initialize Sound Engine. More... | |
void | Audio_SetMasterVolume (float volume) |
Change the [audio engine] global volume. More... | |
void | CloseAudio () |
Close Sound Engine and free allocated resources. More... | |
void Audio_SetMasterVolume | ( | float | volume | ) |
Change the [audio engine] global volume.
volume | Audio volume from [0.0f -> 1.f] |
void CloseAudio | ( | ) |
bool InitAudio | ( | ) |