Ember
A C++ 20 'game engine' built with SDL3 with wide platform support.
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#include "../systems/input_manager.h"
#include "../systems/logging_sys.h"
#include "core/engine_structs.h"
#include "core/renderer/shader.h"
#include "core/systems/editor_manager.h"
#include "transform_node.h"
Go to the source code of this file.
Classes | |
class | Node2D |
2D Node base class for scene graph. More... | |
Variables | |
Node2D * | g_selected_node = nullptr |
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inline |