Ember
A C++ 20 'game engine' built with SDL3 with wide platform support.
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Font Character struct. More...
#include <engine_structs.h>
Public Attributes | |
GLuint | texture_id |
glm::ivec2 | size |
glm::ivec2 | bearing |
GLuint | advance |
GLuint Character::advance |
glm::ivec2 Character::bearing |
glm::ivec2 Character::size |
GLuint Character::texture_id |