Ember
A C++ 20 'game engine' built with SDL3 with wide platform support.
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#include <engine_structs.h>
Public Member Functions | |
bool | IsValid () const |
Font ()=default | |
Public Attributes | |
std::map< char, Glyph > | glyphs {} |
Texture | texture |
int | font_size |
float | kerning = 0.0f |
int | ascent |
int | descent |
int | line_gap |
float | scale |
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default |
bool Font::IsValid | ( | ) | const |
int Font::ascent |
int Font::descent |
int Font::font_size |
std::map<char, Glyph> Font::glyphs {} |
float Font::kerning = 0.0f |
int Font::line_gap |
float Font::scale |
Texture Font::texture |