Ember
A C++ 20 'game engine' built with SDL3 with wide platform support.
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#include <engine_structs.h>
Public Member Functions | |
bool | is_valid () const |
Font ()=default | |
~Font () | |
Public Attributes | |
HashMap< char, Character > | characters |
std::string | font_path |
int | font_size = 48 |
float | kerning = 0.0f |
int | ascent = 0 |
int | descent = 0 |
int | line_gap = 0 |
float | scale = 1.0f |
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default |
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default |
bool Font::is_valid | ( | ) | const |
int Font::ascent = 0 |
int Font::descent = 0 |
std::string Font::font_path |
int Font::font_size = 48 |
float Font::kerning = 0.0f |
int Font::line_gap = 0 |
float Font::scale = 1.0f |