Golias Engine
A C++ 20 'game engine' built with SDL3 with wide platform support.
Static Public Member Functions | List of all members
ObjectLoader Class Reference

Assimp Object Loader. More...

#include <obj_loader.h>

Static Public Member Functions

static MeshInstance3D load_mesh (const std::string &path)
 
static Model load_model (const std::string &path)
 

Detailed Description

Assimp Object Loader.

Note
Loads 3D models using the Assimp library and converts them into engine-compatible structures.

Member Function Documentation

◆ load_mesh()

MeshInstance3D ObjectLoader::load_mesh ( const std::string &  path)
static

◆ load_model()

Model ObjectLoader::load_model ( const std::string &  path)
static

The documentation for this class was generated from the following files: