Golias Engine
A C++ 20 'game engine' built with SDL3 with wide platform support.
OpenglGpuVertexLayout Member List

This is the complete list of members for OpenglGpuVertexLayout, including all inherited members.

bind() const overrideOpenglGpuVertexLayoutvirtual
OpenglGpuVertexLayout(const GpuBuffer *vertex_buffer, const GpuBuffer *index_buffer, const std::vector< VertexAttribute > &attributes, uint32_t stride)OpenglGpuVertexLayout
unbind() const overrideOpenglGpuVertexLayoutvirtual
~GpuVertexLayout()=defaultGpuVertexLayoutvirtual
~OpenglGpuVertexLayout() overrideOpenglGpuVertexLayout