| Golias Engine
    A C++ 20 'game engine' built with SDL3 with wide platform support. | 
This is the complete list of members for OpenglGpuVertexLayout, including all inherited members.
| bind() const override | OpenglGpuVertexLayout | virtual | 
| OpenglGpuVertexLayout(const GpuBuffer *vertex_buffer, const GpuBuffer *index_buffer, const std::vector< VertexAttribute > &attributes, uint32_t stride) | OpenglGpuVertexLayout | |
| unbind() const override | OpenglGpuVertexLayout | virtual | 
| ~GpuVertexLayout()=default | GpuVertexLayout | virtual | 
| ~OpenglGpuVertexLayout() override | OpenglGpuVertexLayout |