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| float | math::sin (float x) |
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| float | math::cos (float x) |
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| float | math::tan (float x) |
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| float | math::asin (float x) |
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| float | math::acos (float x) |
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| float | math::atan (float x) |
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| float | math::atan2 (float y, float x) |
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| float | math::sinh (float x) |
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| float | math::cosh (float x) |
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| float | math::tanh (float x) |
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| float | math::exp (float x) |
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| float | math::log (float x) |
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| float | math::log2 (float x) |
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| float | math::log10 (float x) |
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| float | math::pow (float base, float exp) |
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| float | math::sqrt (float x) |
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| float | math::cbrt (float x) |
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| float | math::floor (float x) |
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| float | math::ceil (float x) |
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| float | math::round (float x) |
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| float | math::trunc (float x) |
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| template<typename T > |
| T | math::min (T a, T b) |
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| template<typename T > |
| T | math::max (T a, T b) |
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| template<typename T > |
| T | math::clamp (T value, T min_val, T max_val) |
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| float | math::abs (float x) |
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| int | math::abs (int x) |
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| template<typename T > |
| T | math::sign (T x) |
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| template<typename T > |
| T | math::lerp (T a, T b, float t) |
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| template<typename T > |
| T | math::smoothstep (T edge0, T edge1, T x) |
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| float | math::deg2rad (float degrees) |
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| float | math::rad2deg (float radians) |
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| bool | math::is_zero_approx (float x) |
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| bool | math::is_equal_approx (float a, float b) |
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| float | math::random (float min_val, float max_val) |
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| int | math::random (int min_val, int max_val) |
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| template<typename T > |
| T | math::move_toward (T current, T target, T delta) |
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| float | math::snap (float value, float step) |
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◆ GLM_ENABLE_EXPERIMENTAL
| #define GLM_ENABLE_EXPERIMENTAL |
◆ GLM_FORCE_INTRINSICS
| #define GLM_FORCE_INTRINSICS |